Check out the full episode…
Shame they don't have a Spotify podcast, if they did it probably would be pay to unlock.
"desire to peer into the darkness" perfectly summarizes my fascination with the storyline/game in general
I have watched others play the FNAF games, but I have to say…Mark makes it THE most fun to WATCH.
Solid B to A-
It's such a broken trio, Scott gains the Big Bucks from fnaf games, Mark gains the Big Bucks from being the top fnaf gameplay youtuber and MatPat who also gains the Big Bucks from Fnaf Theory Videos. These 3 dominated and carried the entire franchise
When we get a free roam FNAF there light everywhere and we need a free roam FNAF in one of the point and click restaurants with stealth and strategy portions
FNAF 1-3 was the peak. The story was wrapped up in the secret side missions in part 3 with the spirits moving on, but then Spring Trap survived the fire and then they decided to make the killer the creator of the robots and it just became watered down story wise and people just keep coming back to it because it got robo furries. If Markiplier and other Tubers hadn't bothered playing this, the franchise would have died off quietly a long time ago because there are a ton of gamers out there who just run to whatever the weekly hot topic is on Youtube.
FNAF: Interesting concept, but the sequels past #3 muddied the water and you have to deal with gate keeping lore masters who can't even get the story straight between themselves and it just keeps branching out and becoming more diluted along the way. Really, the only reason I keep up with it is because Markiplier makes them more interesting. Mark was the most interesting thing about Security Breach honestly.
Hot Take; I refuse to believe Scott Cawthon is omnipotent enough to have 'planned out' the entire series from the conception as most GAAAAAME theorists claim; I just think he had a solid and new game that he didnt plan on being as much of a franchise as it is today and Scott just kind of got good at rolling with the punches and thinking on his feet in order to make the story as much of a lore black hole as it is.
I miss when FNaF was about pissed off robots. None of this supernatural, "Purple Guy", nonsense.Just you and four bots who have had enough, and are taking their anger out on the only person around.
Scott Cawthorn 😂😂😂
That guy in the thumbnail supposed to be Mark?
Toy Chica's Ass, Mangle's Gender and the Roxy Simps are the single most beneficial group of animatronics to Markimoo's finances
3:12"WAS THAT THE BITE OF '86?!"
In order for horror to work, it needs to invoke a player's fight or flight response. Or, that's how it's always worked before. Scott Cawthon was one of the first people to consider the third option, the freeze response (or, acting in complete defense of oneself rather than trying to eliminate or avoid the threat). Your only option is to stare it down until it leaves.
I appreciate the candidness
Honestly I see the best part of fnaf is the same as some of the best parts of cod zombies in the sense it's a complicated, hidden story that has hidden elaborate Easter eggs to escape.
FNAF 1 is S to me. It was a horror game, made to be scary, but it was just a man, tired of making games that didn’t succeed. It was a last project for someone who decided they had enough, it was their final hurrah. It wasn’t trying to compete against itself to make it scarier than the last game. It was just a masterpiece, a full effort game before he’d stop trying. And it worked.
The sounds, the ambience, the atmosphere. The wonder, the (original) lore. It was enough to keep you intrigued and to try to find all the secrets and Easter eggs. It will always be S tier in my heart.
(FNaF 4 trying to be the scariest FNaF game, it became a self competition to see who could be scarier)
i love that mark knows that fnaf is the money maker
I have a love/hate relationship with this franchise.
I think it is very impressive as a franchise and some of these games are genuinely good. The first game was great for what it was meant to be. In terms of each individual game, I'd put them as follows.
FNAF: 8/10 Simple, effective, iconic. Not much for gameplay or visuals, but what is there works very wellFNAF 2: 7/10 More of the same with deeper lore, but gameplay mechanics can be difficult to grasp and the visuals somehow look flatter than the first gameFNAF 3: 5/10 Interesting gameplay mechanics, but gets very jumpscare heavy and the main antagonist has the worst jumpscare of the franchise. The game also looks very muddy and unappealing to look atFNAF 4: 6/10 Interesting change in setting and you can move a little bit. Not much for the gameplay, though.FNAF Sister Location: 6/10 Completing different tasks every night is interesting and the story is nice, but the tasks become tedious quickly and despite being able to "move" on your own, it railroads your path on a set flat plane. Also introduces voice acting from more people than just Scott, which has been consistently good through the rest of the franchise.Pizzeria Simulator: 6/10 Building and playing the games in your own pizzeria is fun, but surviving the night afterwards is very slow and tedious. Henry's ending monologue is dope.Ultimate Custom Night: 7/10 Great challenge gameFNAF Help Wanted: 8/10 My personal favorite. Makes the original games more scary, fully renders and animates them, and adds new games and mechanics.FNAF Special Delivery: 4/10 Great visuals for a mobile game, but gameplay is very repetitive and the AR element isn't very immersive. May also be bias because it lagged horribly for me.FNAF Security Breach: 5/10 The most disappointing game. Amazing idea, interesting challenge and mechanic concepts, huge exploration potential, great visuals and animations (when they work properly) and the Glamrock animatronics are an interesting roster, with Glamrock Freddy being my favorite character in the entire franchise. But the game is unfinished, broken, buggy, glitchy, laggy, some challenges get repetitive, story beats feel cut, trimmed down, or contradictory, the main advertised antagonist barely exists in the game, there are a ton of missed opportunities for cool moments or mechanics, and there are some straight up baffling mechanics (I'm looking at you, post-6am saving revocation)FNAF Security Breach Ruin: 5/10More of the same, except much more railroady, slightly less buggy and broken, interesting AR concept that raises far too many questions, main threat has a cool design but does next to nothing to you half the time and can easily be avoided, Cassie is 70% less obnoxious than Gregory, and it again misses out on so much gameplay and story potential.
Overall, I give the game franchise a 6/10. It has some heavy hitters and the charm it brings keeps people coming back, but it winds up being just passable a lot of the time.
As for the lore, I give it a 4/10. It is so good at drawing you in and making you wanna find out what's actually happening, but doing so leads you down a path of confusion, retcons, conflicting evidence, convoluted ideas, so many sharks jumped you could turn it into an olympic sport, and making you read the 20+ books to understand anything that happens in the modern games.
This franchise is fun, stupid, confusing, frustrating, repetitive, convoluted, bizarre, and impressive all somehow at the same time.
As a huge fnaf fan, Bob has a point when referring to the lore of the game and us fans basically drooling over every little bit. Everyone has their own tastes.
I don’t watch mark too much anymore, just due to a lack of time, but I always come back whenever he makes a fnaf video. There’s a certain nostalgia to it.
the game was “okay”???? mark you said it was the scariest game you’ve played you gave this game so much praise stop the cap. calling it average for attention doesn’t make sense tonme
If only Matt was here too
I can’t play the games personally so I get where mark is kinda coming from but I appreciate him bc that’s why I watch him play to keep up
THE KING, OF FIVE NIGHT AT FREDDYS
I’m a FNAF fan. I’ve always been interested in the lore, and I enjoy the complexity and mystery even to this day. I also think Security Breach was underrated. That being said, I would say the games are pretty good, but I wouldn’t say they’re *fantasic*. I don’t think I’ve ever thought that. I love the series, but I think most people are aware that it’s not a masterpiece, and there are a lot of better games out there.
Looking at how amazing the games are by themselves I’d say, it’s an amazing series. But the lore within the past years has fallen apart and become such a mess past sister location (ish? around then) its become rather hard to follow.
I would say 3, 4, SL, Pizzeria Sim, and Help Wanted were great for gameplay, turning the franchise on it's head mechanics-wise (4, etc), and the lore.
Security Breach had potential that was wasted on the studio being forced to rush it out instead of working on the game and story that first trailer promised us. Alien Isolation with FNAF? I'm down for that.
With Scott coming back for HW 2 we may see some quality storytelling again. I hope…
I'm with Wade on too much exposure for one thing, like fnaf. Too much is absolutely a thing, and thats why i dislike so many celebs, movies, companies, amd even just themes. Sometimes the internet will just implode ona topic and you cant escape it. My example would be whip and naenae. I fucking hated it, and it took YEARS to drop off.
I get I'm in the minority, especially around here… but I've never been a fan of FNAF. Its… and apologies for this… but its boring. Like terribly boring, at least in my opinion. The lore was mid to begin with and has gone downhill since basically the beginning and… hear me out… it's NOT scary. I have a hard time even placing it in the horror genre. It's just jumpscares, which, I mean, the game could suddenly jumpcut to a photo of an adorable little kitten and play a loud audio clip from a Filthy Frank video and get the same reaction. We view it as a cheap tactic when used in movies and I feel that idea should be placed on video games as well.
I just really do not get the appeal, but hey, other folks seem to enjoy it, so more power to those that do.
Meanwhile, I'm still waiting on mark to finish Condemned. Going on 10 years now… 😢
FNAF made such an impact in, not just the gaming industry, but also youtube in general. It was through FNAF that I was introduced to Markiplier in the first place and I will always be grateful to the game and its fanbase for that.
God this is the laziest animation
why was i lowkey kind of hoping for mark to correct bob like “um actually it was the bite of ‘87”
I know exactly how Bob feels about people being like "Oh, you have to play this." or "You need to watch this." so much that it completely put me off of playing certain video games or from watching certain TV shows/movies/anime. Like, I remember when Deathnote was pretty big and my cousin was always like "Oh, you gotta watch Deathnote. You need to see Deathnote. It's such a good anime." That it got to the point that I just never wanted to watch it. Same with like Attack on Titan. I am sure they are pretty decent anime but when they were in their prime, I was beaten over the head soo much about them by friends/family that were big fans that I just didn't want to watch it. I've had a few games like that too.
Bob as the same reaction to fans going ape over things that I do. Get too excited about it, or if too many people push it and rave about it, I will avoid it with every fibre of my being. Twlight series? No thanks. Hunger Games? Throw it out. Vampire Diaries? Keep it away from me. LOL! I'm so glad I'm not the only one who reacts to the hype this way. I do fan and geek out over things, but only if I find it and dive in on my own without other people dragging me kicking and screaming.
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